Frequently asked questions with answers. If you cannot find any answers to your questions here, please email us at email@example.com
Click here for Controller Instructions (discontinued)
Click here for Controller MK II 2013 Instructions (discontinued)
Click here for Controller MK II 2014 Instructions (discontinued)
Click here for Shoot-Move-Shoot Controller Instructions (discontinued)
Manual Mode = Hold left or right button to move, let go to stop motors.
Auto Mode = Press left or right to start moving, press middle button to stop.
Speed can be changed by pressing the up and down buttons to increase or decrease the speed. It can be altered whilst the motor is moving as well as when it is not.
Left and right will alter the direction.
Time Lapse Mode:
Speed = Slowest to fastest speed of the motor in percentage
Time = Motor interval in seconds (time the motor moves for in seconds)
Delay = Delay between the motor stopping and the motor starting again
(The shutter of the camera can be set from the shutter settings on the first menu screen)
For distance you will need to calculate how far the motors moves as weight, incline and the motor used will effect the distance covered. It is best to set the speed to 100% and try a few different interval times to get it to move the required distance you need.
Speed can be changed by pressing the up and down buttons to increase or decrease the speed. This can be altered whilst the time lapse sequence has started in order to manually ramp/feather and ease in/out a shot.
Left and right will alter the direction.
For incline shots you will generally need to increase the speed percentage overall as the motor will need more torque.
Attaching the motor
The USB cable that comes with the controller needs to be plugged in. You will then need to plug the 2 adapters (below) together and put them between the USB cable and the motor cable. The left adapter plugs into the USB cable and the adapter on the right plugs into the motor, and then they need to both be plugged together.
This setting allows you to input the Rotations/Revolutions Per Minute of the motor you are controlling. Do not use this setting to adjust performance of the motor under load. Calibrate the axis instead - click here for instructions. Like most settings, the value is stored when powering off, and only needs to be changed when you change motors. Actions:
To allow you to enter speeds and distances in actual distance, versus percentages, the MX2 must be aware of the actual distance moved per revolution of the motor. Like most settings, the value is stored when powering off. Actions:
For calibrating different performance under different loads, you should calibrate the axis instead - click here.
For Dynamic Perception motors, there will be presets already set (as of Firmware 1.1).
1.56 RPM, 3.07 RPM, 8.13 RPM, 21.58 RPM, 42.13 RPM
For manual configuration please go to Menu Navigation:
[Enter] to enter the Main System Menu
[Up] or [Down] until Motors is selected
[Enter] to enter Motors menu
[Up] or [Down] until correct axis is selected
[Enter] to enter axis menu
[Up] or [Down] until the desired parameter is selected
[Enter] to edit the parameter (2.5 for the Slow Motor and 59 for the Fast Motor)
[Up] or [Down] to modify the value
[Enter] or [Right] to save the new value
Repeat 6-9 until all parameters have been set.
For Distance, please select "Ratio". You will need to input the correct pitch circumference (in inches) for your output gear. Enter 3.15 for the Digislider Slow Motor and 74.34 for the Fast Motor. Or if you have another motor x 0.8 to the motor's RPM at 12v (this is not an exact figure and you will need to measure the distance per inch to get an exact figure relative to the load you add)
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• Australia & NZ: 7 days
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The bearings are made of a maintenance free self lubricating special plastic that runs super smoothly and quietly on the extruded aluminium rails.
The Digislider is incredibly easy to use. When manually operating the Digislider, it is a simple case of turning the hand crank clockwise or anti-clockwise and the carriage will move up and down the carriage with ease. With the motors, they slip on in seconds, just plug into the controller, power the controller, and move the controller knob to get it going in the same way.
The Digislider is made with simplicity in mind. It is solid as a rock, and will handle all terrain and weather. If its been out in the rain, make sure it is dry before packing it away, and if it has been in the desert, make sure the bearings of the carriage and the plastic bearing that holds the shaft are free of sand. Other than that, there it is maintenance free.
Make sure the carriage adjuster screw is not tight, as it will increase friction to the rail. Make sure also that the screws that attach the carriage to the linear glide bearings are only tightened when there is the correct fluidity in the movement of the whole carriage. Push down and move the carriage up and down the track to align the glide bearings before tightening the screws.
If this doesn't work try cleaning the parts of the carriage where the screws touch, including the screws, just in-case there is something obstructing and causing it not to sit properly.
If there are still problems please contact us at firstname.lastname@example.org
If there are one tripod or lightstand either end of the rail, the Digislider can handle up to 10kg when horizontal. If there is a single tripod in the centre, 5kg is a more reasonable weight for the Digislider to handle. With larger video camera tripods you can get more, but all depends on the strength and quality of the tripod you use.
We recommend a tripod head be attached to the carriage. Either a fluid video head can be attached to allow movement of the camera angle while carriage moves up and down the rail. Or a ball head for a permanent angle, best with time lapse. We recommend two supports either end of the rail for maximum support, or when doing incline shots. If you are travelling and want to pack lite, two lightstands can be used, but will be limited to horizontal shots as there is no adjustable head. It's also good to have a quick release plate attached to the rail so it can be easily slip it in and out of the tripod.
The Digislider 100cm and 75cm rails have 5 x 3/8" tapped holes and 16 x 1/4" tapped holes for mounting tripods, lightstands and various other pieces of equipment on. The Digislider can be operated at floor level due to the non-marking rubber grips fitted to the bottom providing excellent sturdiness. So you can get great shots even without the support of tripods or light stands.
Regarding the smoothness when moving the carriage by hand, the revolving handle piece will create a force on the outside away from the centre relative to the speed (the greater the speed the greater the force). This results in a shaking pulse action at higher speeds. This is just physics, and nothing we can do about it if the handle is left on. It's like the force exerted when an athlete throws a discus, as they spin, there is a constant force pushing away from the centre in the direction the arm is pointing, so when they let go the discus will go flying in that direction. It's the same as if the handle was released as it was spinning, it would also go flying. If you remove the whole handle from the pulley shaft then you will prevent this shaking pulse action exerted when moving the carriage with your hand at high speeds.
Please find the correct cables here http://www.digislider.co.uk/collections/cables/products/camera-cables.
10kg when horizontal, but you need two light stands or tripods either end of the rail for it to be stable. 5kg is really the limit for vertical and incline shots.
We had to acquire smaller washers recently to incorporate the Kill Switch hole. This has resulted in belt slippage for some people when doing inclined shots. All is needed is the new neoprene adhesive sheet that has been made to solve this problem. It will also provide room for the Kill Switch. If you do not have this please let us know.
Otherwise, a slight readjustment of the motor connection onto the metal mount may help. See picture below.
It is the controller's PWM (Pulse Width Modulation) circuit that produces the high pitch noise. The PWM (Pulse Width Modulation) circuit in our Digislider Controller is essential in maintaining torque at lower speeds, as it maintains voltage by pulsing bursts of it. The disadvantage is that it results in the high pitch noise you hear which stems from the vibrations of the pulses. The noise frequency is dependant on the circuit and motors themselves, different variations will output different frequencies, and often, the larger and more powerful the motors the louder the noise is. The Motor Controller MKII circuit board has been completely re-designed to reduce high pitch motor noise at the lowest speed setting.
There is however considerable less motor noise with the encased gear box than the older motors, but because of this the high pitch noise from the motor pulsing is more noticeable. Smaller less powerful motors will not emit as loud a high pitch frequency noise, but they are not powerful enough for incline shots and heavier loads. Alternatives would be: Modelcraft 600:1 motor (slow) - 9rpm - click here Modelcraft 50:1 motor (fast) - 104rpm - click here These have the same mount, so you can use the same metal motor mount and just unscrew the old motor, and only cost about £16. They will emit less pulse high pitch noise and less motor noise as they are less powerful, but they have far less power and won't work very well on inclined shots. You will have to wire it yourself, but can buy a 2.5mm x 5.5mm dc power cable for a couple of pounds or a few US dollars.
The battery must be switched "ON" when charging, otherwise it will not charge. When the battery is turned "ON", is plugged into the charger and the charger is in the mains, both lights will be red. The charger light will go green when it is fully charged. Can take about 8 hours for a full charge.
Once it is set-up, we recommend you test the system. Move the carriage towards the switch with the controller, but before it gets there, press the switch with your finger. If it only slows down and does not stop, the kill switches are the wrong way around. Try it again but swap the kill switch connections in the adaptor.
If you are getting payment errors, it is usually that there is a mismatch between the address on your card and the billing address you have typed in.
Banks often keep multiple addresses on file, and when you confirm an address with a bank representative, they might not be looking at the address that the verification system uses. Also, if there are any words in the address that are also numbers, such as "fifth" instead of "5th", this can cause an address to not match the records because the system checks specifically for numbers. If the bank representative sees "Fifth street" but the customer types "5th street" the system will say it is not correct because there is a "5" that the system is not expecting, but you wouldn't be able to tell which the bank representative means unless you ask specifically for the spelling of those words. The system only checks numbers, so spelling is only an issue for words that are also numbers like in my previous response. Other than that, spelling, capitalisation, abbreviation, spacing and punctuation have any effect.
Your bank would not be sending the money, just placing it on hold. It would be rejected by our payment gateway address verification settings, not the bank account it is being sent to.
Your bank does not use address verification in their approval process so it goes through on their end, and then our settings reject it later when address verification is done.
If you are still having problems, then try paying with PayPal as a guest, where you can input your card details, or with your PayPal account.
All products will be charged in British Pounds, but may be paid in any currency. Our website conversion rate uses google's exchange rates, which may fluctuate slightly if/when you make the payment. PayPal will let you pay in any currency you need and will convert it so we receive the equivalent in British Pounds.
You can pay with your debit or credit card as a PayPal guest.
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If you have previously entered your details on our website, the system often recognises it and the total in the cart will often include any tax or shipment charges. You can change or alter this once you proceed through checkout.